We’re going to run a Happy Tanksgiving event on November 23. It’s a race around the board for 3 laps. You can use any vehicle as your ‘tank.’ The rules are below.
Each race should run about 30-minutes so we’ll hold several throughout the day. 3-6 players at a time. $5 to participate per race – or buy a vehicle from us and get free entry into all the races). First place of each race wins store credit equal to the entrance fees collected that race.
There will be 4 races: 1pm, 2:30pm, 4pm, 5:30pm.
HOW IT WORKS:
Each participant sets their tank (or flyer, or chariot, etc.) up on the starting line.
Each player rolls a D6. Each turn the player with the highest roll goes first and the turn moves clockwise from then on. Roll off again after all players have completed their turn.
Movement: Vehicles move 6 in the movement phase + an extra inch for each hull point they have remaining. All vehicles (regardless of type) start the game with 6 hull points (explain to the customer this is a way to keep track of how damaged a tank is). When a tank reaches 0 hull points it may only move a maximum of 6 inches a turn.
Shooting: Determine line of sight from the front of each vehicle. During the shooting phase the vehicle may fire 2 shots. Roll 2 D6. The shots hit an enemy vehicle on a die rule of a 4, 5, or 6. For every shot that hits a vehicle, roll a D6. On a die roll of 5 or 6, that vehicle loses a hull point.
Ramming – If a model ends its movement phase in contact with another model roll a D6. On a roll of 5 or 6 the model has successfully rammed the enemy tank and it loses 1 hull point.
The game ends when one player has completed 3 laps.