Dungeon Run
A tale of teamwork and betrayal
The mole ogre howled out as it collapsed into a bloody pile of rent flesh and broken bone. The aging knight bent over, panting heavily, and gave his dwarven peer an approving nod. It had taken great effort between them both to slay the beast, and they had each taken their share of wounds. But in the end their cooperation had paid off and they both knew it. And then their eyes found the treasure chest sitting in the corner of the room.
They looked at each other. They looked back at the treasure… and then the real fight began.
The game where YOU are the final boss!
Dungeon Run is an exciting dash through a dungeon packed with monsters and traps. Each player controls a unique hero capable of great feats, and whose powers and abilities are upgradable and customizable throughout the game. Players can work together to overcome the perils of the dungeon, or they can betray and sabotage each other as they see fit. Because in the final room of the dungeon lurks a powerful boss with the ultimate treasure – a treasure that turns its owner into the most powerful warrior they can become! Slay the boss, steal the treasure, and then run for your life as your friends try to cut you down. In Dungeon Run only one hero can escape with the fabled Summoning Stone. Don’t crawl – run!
A new game each time you play
Dungeon Run features a randomly assembled dungeon that changes each time you play, as do the monsters you face and the treasures you find. Eight different heroes each with unique options for customization further add to a wealth of game play options. Choose the vicious Tundra Orc and bash your way through everything that stands in your path. Play as the cunning Grounder Wizard and use your magic to cheat the laws of nature. Select the Guild Dwarf adventurer and lay traps to ensnare your friends. There are many paths to victory in Dungeon Run. Win by working with your friends or against them – just win!
Sutukku
Steeped in Japanese folklore, SUTAKKU™ was originally developed to teach the common man the foibles of wishing for more than he had. In this quick-playing, push-your-luck dice game, you attempt to create the tallest stack of dice in order to gain the highest score per turn.
The general rule… Roll three dice and add two of them to an ever-climbing stack of dice. You can choose to stop rolling and score your stacked dice at any time, but pushing your luck will net you more points if you succeed. Continue as long as you dare. But like the Stonecutter of legend, who was never satisfied, you may find yourself with naught, right back where you began. The wise will distinguish ambition from reaching beyond one’s means.
This simple, but addicting, dice game is beautifully crafted with classic Japanese design aesthetics and features stunning hand-inked brush art characters on premium engraved dice. These twelve dice are a hefty ¾” in size, perfect for stacking. Game also includes a cloth dice bag, stacking board and scorepad.
World of Warcraft 2011 Fall Class Starter Decks
The updated 2011 Class Starter Decks for the Fall season! Collect the 10 unique heroes, 5 Horde and 5 Alliance, found in each Class Starter. If you’re new to the game, pick your favorite class and faction combination. You’ll be instantly equipped to play the World of Warcraft Trading Card Game. If you’re already part of the WoWTCG community, you’ll find exclusive heroes in each Class Starter Deck, as well as reprints of your favorite cards once again legal for Core Constructed tournament play!
Fall 2011
Alliance: Human Death Knight, Worgen Rogue, Draenei Shaman, Gnome Warlock, Dwarf Warrior
Horde: Tauren Druid, Troll Hunter, Goblin Mage, Blood Elf Paladin, Undead Priest
We’re also bringing back a selection of the hottest Loot cards from the past. You’ll be able to once again crack open Spectral Kitten, Dragon Kite, and Party Grenade. Available in Fall Class Starters, a free pack of War of the Elements gives the player a second chance to crack Loot, including the Savage Raptor mount.